PVPKO 90 LeveL Skillerini DB'nize Ekleyin - 1299 Private Server Tanıtım,Database,Client ve Procedure Paylaşım Blogu
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3 Ocak 2009 Cumartesi

90 LeveL Skillerini DB'nize Ekleyin


Aşağıdaki QA Kodu sayesinde DB'nize 90 LeveL skillerini ekleyebileceksiniz.. Ben aşağıdaki QA kodlarını Local'de denedim. Bir sorun olmadı fakat bütün skiller malesef çalışmıyor.. Denediğim skillerin adlarını ve classlarını yazayım;

  • Deadly Fire ( Mage Flame Skilli)
  • Frost Ball ( Mage Glacier Skilli)
  • Earth Therapy ( Priest Talisman Skill)
  • Eye's of God ( Rogue Explorer Skill olması lazım)
  • Warriorda Master 20 Skili.
Kod:
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210574, 'È*ÀÌ¾î ¹ìÇǸ¯', 'Vampiric Fire', '[Knight]FALL DOWN FLAME ONE SPEAR SEND, AND, POISON POISON WITH HP FILL UP.', 0, 0, 0, 1, 141, 7, 80, 2105, 350, 0, 9, 0, 15, 255, 100, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Beast Hiding', '[Knight]FALL DOWN %500 DAMAGE GIVE AND 5SECOND APPEAR PERFORM.', 0, 0, 0, 1, 10002, 7, 75, 2086, 250, 0, 1, 0, 0, 255, 0, 1, 9, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Beast Hiding', '[Knight]FALL DOWN %500 DAMAGE GIVE AND 5 SECOND BECOME INVISIBLE ENSURE.', 0, 0, 0, 1, 10002, 7, 75, 1086, 250, 0, 1, 0, 0, 255, 0, 1, 9, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Lowers the enemys body temperature. It slows down your enemy for 20 seconds', 3, 0, 0, 1, 113, 7, 54, 2105, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 209554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict powerful flame damage with continuous damage which lasts temporarily.', 3, 0, 0, 1, 113, 7, 54, 2095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1105, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109554, 'ÆÄÀÌ¾î ½g', 'Fire Thorn', 'Inflict flame damage and absorb their HP. Absorbing HP is allowed on other players only.', 3, 0, 0, 1, 113, 7, 54, 1095, 220, 0, 9, 379069000, 15, 60, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110561, 'Deadly Fire', 'Deadly Fire', '?????????', 3, 0, 0, 1, 113, 8, 69, 1105, 800, 0, 0, 0, 15, 180, 30, 3, 4, 60, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210561, 'Deadly Fire', 'Deadly Fire', '?????????', 3, 0, 0, 1, 113, 8, 69, 2105, 800, 0, 0, 0, 15, 180, 30, 3, 4, 60, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110569, 'Phoenix Fire', 'Phoenix Fire', '???????', 0, 0, 0, 1, 2901, 10, 69, 1105, 900, 0, 9, 0, 15, 153, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210569, 'Phoenix Fire', 'Phoenix Fire', '????????', 0, 0, 0, 1, 2901, 10, 69, 2105, 900, 0, 9, 0, 15, 153, 30, 3, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108673, 'Staggering Daggers', 'Fros', '????????', 0, 0, 0, 1, 213, 7, 71, 1086, 400, 0, 1, 0, 0, 52, 100, 1, 4, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208673, 'Staggering Daggers', 'Frost', '?????????', 0, 0, 0, 1, 213, 7, 71, 2086, 400, 0, 1, 0, 0, 52, 100, 1, 4, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108581, 'Fast Arrows', 'Fast Arrows', '??????????????', 0, 0, 0, 1, 10123, 1, 78, 1085, 300, 0, 9, 0, 0, 180, 100, 4, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208581, 'Fast Arrows', 'Fast Arrows', '???????????????', 0, 0, 0, 1, 10123, 1, 78, 2085, 300, 0, 9, 0, 0, 180, 100, 4, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106576, 'Ice Sword', 'Ice Sword', '?????????????', 0, 0, 0, 1, 10002, 8, 77, 1065, 400, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206576, 'Ice Sword', 'Ice Sword', '========', 0, 0, 0, 1, 10002, 8, 77, 1065, 400, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106822, 'Purificatory', 'Purificatory', 'Enemys', 0, 0, 0, 1, 702, 2, 20, 1068, 250, 0, 9, 0, 0, 255, 100, 5, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206822, 'Purificatory', 'Purificatory', 'Enemys', 0, 0, 0, 1, 702, 2, 20, 1068, 250, 0, 9, 0, 0, 255, 100, 5, 0, 25, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 110669, 'Frost Ball', 'Frost Ball', 'xxx', 0, 0, 0, 1, 13004, 7, 69, 1106, 500, 0, 9, 0, 15, 203, 30, 3, 0, 30, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 210669, 'Frost Ball', 'Frost Ball', 'enemys', 0, 0, 0, 1, 13004, 7, 69, 1106, 500, 0, 9, 0, 15, 203, 30, 3, 0, 30, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 109649, 'Iliscet', '??? ??', '???? ??? ??? ?? ?????', 0, 0, 0, 0, 213, 7, 51, 1096, 160, 0, 9, 0, 15, 53, 30, 3, 4, 100, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 209649, 'Iliscet', '??? ??', '???? ??? ??? ?? ?????', 0, 0, 0, 0, 213, 7, 51, 2096, 160, 0, 9, 0, 15, 53, 30, 3, 4, 100, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 105533, 'Ice Berg', 'Ice Berg', '??? 250???? ??? 150 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 10002, 7, 33, 1055, 300, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 205533, 'Ice Berg', 'Ice Berg', '??? 250???? ??? 150 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 10002, 7, 33, 2055, 300, 0, 0, 0, 0, 5, 100, 1, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 108822, 'Eyes of God', 'Eye''s of God', '????????', 0, 0, 0, 1, 0, 1, 20, 1088, 700, 0, 9, 0, 30, 60, 70, 9, 0, 100, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 208822, 'Eyes of God', 'Eye''s of God', '????????', 0, 0, 0, 1, 0, 1, 20, 2088, 700, 0, 9, 0, 30, 60, 70, 9, 0, 100, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 206559, 'Rexenor', 'Rexenor', '??? 300???? ??? 200 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 113, 7, 70, 1065, 400, 0, 0, 0, 0, 8, 100, 1, 0, 0, 1, 0 );
INSERT INTO MAGIC ( [MagicNum], [EnName], [KrName], [Description], [BeforeAction], [TargetAction], [SelfEffect], [FlyingEffect], [TargetEffect], [Moral], [SkillLevel], [Skill], [Msp], [HP], [ItemGroup], [UseItem], [CastTime], [ReCastTime], [SuccessRate], [Type1], [Type2], [Range], [Etc], [Event] ) VALUES ( 106559, 'Rexenor', 'Rexenor', '??? 300???? ??? 200 ???? ?? ???? ?? ?? ?????', 0, 0, 0, 0, 113, 7, 70, 1065, 400, 0, 0, 0, 0, 8, 100, 1, 0, 0, 1, 0 );


INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 109554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 209554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210554, 'ttt', 'ttt', 0, 0, 8, -1550, 0, 0, 0, 1 );


INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210574, 'ttt', 'ttt', 0, 0, 8, -5000, 0, -8000, 20, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110576, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110576, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210561, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110561, 'Deadly Fire', 'Deadly Fire', 0, 0, 1, -2000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110569, 'Phoenix Fire', 'Phoenix Fire', 15, 0, 1, -3000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210569, 'Phoenix Fire', 'Phoenix Fire', 15, 0, 1, -3000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 110669, 'Frost Ball', 'Frost Ball', 0, 0, 1, -3000, 0, 0, 0, 1 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 210669, 'Frost Ball', 'Frost Ball', 0, 0, 1, -3000, 0, 0, 0, 1 );




INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 109649, 'Ilisket', '???? ??? ??? ?? ?????', 0, 0, 1, -2000, 0, 0, 0, 2 );
INSERT INTO MAGIC_TYPE3 ( [iNum], [Name], [Description], [Radius], [Angle], [DirectType], [FirstDamage], [EndDamage], [TimeDamage], [Duration], [Attribute] ) VALUES ( 209649, 'Ilisket', '???? ??? ??? ?? ?????', 0, 0, 1, -2000, 0, 0, 0, 2 );



INSERT INTO MAGIC_TYPE9 ( [iNum], [Name], [Description], [ValidGroup], [NationChange], [MonsterNum], [TargetChange], [StateChange], [Radius], [Hitrate], [Duration], [AddDamage], [Vision], [NeedItem] ) VALUES ( 108680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Àû¿¡°Ô 300%ÀÇ ÇÇÇظ¦ ÁÖ¸ç 5ÃÊ°£ ÀÚ½ÅÀ» Åõ¸í»óÅ·Π¸¸µé¾î ÁI´Ï´Ù.', 0, 0, 0, 1, 2, 0, 100, 5, 0, 100, 0 );
INSERT INTO MAGIC_TYPE9 ( [iNum], [Name], [Description], [ValidGroup], [NationChange], [MonsterNum], [TargetChange], [StateChange], [Radius], [Hitrate], [Duration], [AddDamage], [Vision], [NeedItem] ) VALUES ( 208680, 'ºñ½ºÆ® ÇÏÀ̵ù', 'Àû¿¡°Ô 300%ÀÇ ÇÇÇظ¦ ÁÖ¸ç 5ÃÊ°£ ÀÚ½ÅÀ» Åõ¸í»óÅ·Π¸¸µé¾î ÁI´Ï´Ù.', 0, 0, 0, 1, 2, 0, 100, 5, 0, 100, 0 );


INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 108673, 'Freezing Daggers', 'Z', 0, 100, 400, 1000, 0, 0, 1, 0, 0 );
INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 208673, 'Freezing Daggers', 'X', 0, 100, 400, 1000, 0, 0, 1, 0, 0 );
INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 105533, 'Ice Berg', 'Ice Berg', 0, 100, 250, 150, 100, 0, 1, 0, 0 );
INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 205533, 'Ice Berg', 'Ice Berg', 0, 100, 250, 150, 100, 0, 1, 0, 0 );
INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 206559, 'Rexenor', 'Rexenor', 1, 100, 250, 0, 100, 0, 1, 0, 0 );
INSERT INTO MAGIC_TYPE1 ( [iNum], [Name], [Description], [Type], [HitRate], [Hit], [AddDamage], [Delay], [ComboType], [ComboCount], [ComboDamage], [Range] ) VALUES ( 106559, 'Rexenor', 'Rexenor', 1, 100, 250, 0, 100, 0, 1, 0, 0 );

INSERT INTO MAGIC_TYPE4 ( [iNum], [Name], [Description], [BuffType], [Radius], [Duration], [AttackSpeed], [Speed], [AC], [ACPct], [Attack], [MagicAttack], [MaxHP], [MaxHpPct], [MaxMP], [MaxMpPct], [HitRate], [AvoidRate], [Str], [Sta], [Dex], [Intel], [Cha], [FireR], [ColdR], [LightningR], [MagicR], [DiseaseR], [PoisonR], [ExpPct] ) VALUES ( 108581, 'Fast arrows', 'Fast Arrows', 5, 0, 10, 190, 100, 0, 100, 100, 100, 0, 100, 0, 100, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );
INSERT INTO MAGIC_TYPE4 ( [iNum], [Name], [Description], [BuffType], [Radius], [Duration], [AttackSpeed], [Speed], [AC], [ACPct], [Attack], [MagicAttack], [MaxHP], [MaxHpPct], [MaxMP], [MaxMpPct], [HitRate], [AvoidRate], [Str], [Sta], [Dex], [Intel], [Cha], [FireR], [ColdR], [LightningR], [MagicR], [DiseaseR], [PoisonR], [ExpPct] ) VALUES ( 208581, 'Fast Arrows', 'Fast arrows', 5, 0, 10, 190, 100, 0, 100, 100, 100, 0, 100, 0, 100, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 );

INSERT INTO MAGIC_TYPE5 ( [iNum], [Name], [Description], [Type], [ExpRecover], [NeedStone] ) VALUES ( 206822, 'Purificatory', 'WAS', 2, 0, 0 );
INSERT INTO MAGIC_TYPE5 ( [iNum], [Name], [Description], [Type], [ExpRecover], [NeedStone] ) VALUES ( 106822, 'Purificatory', 'WASS', 2, 0, 0 );

Buradan Kodu Not Defteri İçinde İndirebilirsiniz.



Buradan Gerekli oLan Patch İndirebilirsiniz.


90 LeveL Skilleri




Dipnot
Bu yazı 3 Ocak 2009 Cumartesi günü yazılmıştır. Bulunduğu kategori : . Yazdığım yazıları RSS 2.0 sistemini kullanarak takip edebilir, dilerseniz yorum yapabilirsiniz.
3 Ocak 2009 Cumartesi by d0FuTr[!] · 0

“90 LeveL Skillerini DB'nize Ekleyin” Konusunda 0 Tane Yorum Var

Yorum Gönder

* Cümle büyük harfle başlar, nokta ile biter.
* Noktadan sonra boşluk bırakılır, yeni cümle başlar.
* "gelcem, gitcem, gidiyom" denmez "geleceğim, gideceğim, gidiyorum" denir.
* Herkez" denmez "herkes" denir.
* "Yaaaa" çok laubali bir sözdür.
* "bU şEkiLDE" yazmak sadece okuyanı yorar.
* "Yanlız" değil "Yalnız" denir.
* "ğ" harfi "g" şeklinde yazılamaz.
* "Bende, sende" denmez, "Ben de, sen de" denir.
* "Dahi" anlamındaki "de" ayrı yazılır.
* "Geldimi?" yazılmaz "Geldi mi?" yazılır. Soru takıları ayrı yazılır. "OKmi?" değil, "Tamam mı?" denir.
* "ahmet, belgin, duru" denmez. "Ahmet, Belgin, Duru" denir. Özel isimlerin, illerin, ülkelerin ilk harfleri büyük yazılır.
* "ki" eki, bağlaç olarak kullanılıyorsa ayrı, iyelik eki olarak kullanıyorsa birleşik yazılır.
* "v" yerine "w" yazılmaz...<
* "Evet" Yerine "ewt" yazılmaz.

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